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The Guide Part two

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The Guide Part two Empty The Guide Part two

Post  Admin Wed Nov 21, 2007 3:19 pm

RATES:


Fatigue Levels:
The only unit that currently has a fatigue level are gunners. Everytime they attack they will increase their fatigue level 5% and everytime they defend the fatigue level goes up 2%. Currently every hour the fatigue levels will go down by 5%.
If your gunners are fatigued they will not attack / defend at 100%. For example, if your thugs are at 10% fatigue, they will only be hitting at 90% of their potential hit rates. Don't forget that if your gunners fatigue is high that you may be vulnerable to attacks! so you may not want to constantly beat on someone (even though it may be tons of fun and they probably deserve it).


Happiness Levels:
The happiness levels of each unit is listed on each page. You will want to keep your units relatively happy if you don't want to lose them (they will jump overboard).
Some units will take more to keep happy than others (check unit descriptions for happiness factors).
SUBSCRIBERS:
It cost $20.00 per month to subscribe and with that you will recieve pirate mode which makes scouting much better and also you get more turns and turbos turns for better attacking and finding better treasure.
Money from subscribers helps pay for our server costs and advertising. No one makes a profit off of this game. Subscribers are entitled to more turns every ten minuets then free players get depending on the level of subscription.
Subscribers also start the round out with more turns and max out on turns at a higher number then a regular player.

Lesser subscriptoin rates are available. please see the buy turns page for details.

BUY TURNS - Win the Jackpot:
Every Pirate has the option to purchace additional turns. When someone purchaces additional turns,
50% of that money goes tword the game jackpot. the other 50% goes tword our server costs and any excess goes tword advertising and imporvements on the game.
The TOP SUBSCRIBER who PURCHACES ADDITIONAL TURNS in any given round will win the jackpot prize.
If there is additional moneys left over after any given round we may set a designated jackpot for that round to start out with that could always go up in value.
To win the jackpot for any given round there are three things that need to be fullfilled

1. player in question must be ranked number one 1# overall in the entire world for that round at the end of the round.
2. player in question must be a subscriber
3. player in question must have purchaced additional turns durring the round in question.

The game staff and administratin for Pirate Quests feels this is a fair deal,
especialy becuase you never know how big the game jackpot will grow over the course of a round.

PIRATE CHAT:

This is fun. You can usualy find other Pirates in the #piratequests game chat room located on the zirc network of mirc. If you dont have an Mirc unit, just click on the game chat button located in the left colum.
That will get you directly to the game chat room. The only thing you may have to do is upgrade your computers java. (you cna do this safely and for free from the makers of java at www.java.com) All the cool pirates hang out there.
Come to talk, learn to play, learn some game tips or just sit, chill and watch a funny display of two other pirates talking about whatever. You never know what conversation you might walk in on, in piratequests game chat!

Admin
Admin

Posts : 10
Join date : 2007-11-19

https://piratechat.board-directory.net

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